Playable race
Elf
Racial passive
Elf Agility
+5% crit chance and +5% move speed.
Base stats
| Attribute | Value |
|---|---|
| Max health | 85 |
| Health regeneration | 0.8 |
| Max mana | 100 |
| Mana regeneration | 14 |
| Armor | 0 |
| Damage reduction | 0% |
| Base damage | +0 |
| Critical chance | 8% |
| Critical multiplier | ×1.6 |
| Attack speed | ×1.08 |
| Movement speed | ×1.12 |
| Pickup range | 3 |
| Evasion | 5% |
| Projectile speed | ×1.05 |
Daggers set · front
Weapon sets
Daggers
Primary set
Bow
Secondary set
Mithril Forge
To play this raceNo run starts until one character has 2 completed branches in the Forge (a branch is completed by buying and confirming a final node, the tip of a fork). With the Elf, the cheapest pair is Daggers (205) + Bow (205): 410 Mithril. In the full game you start with 550 Mithril and, as soon as one race is complete, you can play any of them; in the demo and the beta only complete races can be picked. Step by step: Your first visit to the Forge.
Daggers18nodes
Elf dual-dagger branch: stacking poison, percent physical bleed, mobility and assassination. Fast, lethal melee attacks.
Bow18nodes
Elf bow branch: precision, special projectiles, ricochets and arrow rain. More elegant and mobile than the dwarf crossbow.
Nodes, their effects and their costs live in the Forge section.