KharvalenWiki
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HumanDwarfElfMage
Playable race

Mage

Sets: Fire, Earth, Ice, and Lightning·Forge: 68 nodes in 4 branches

Racial passive

Elemental Affinity
+10% effect duration and +10% mana regen.

Base stats

AttributeValue
Max health80
Health regeneration0.7
Max mana140
Mana regeneration22
Armor0
Damage reduction0%
Base damage+0
Critical chance0%
Critical multiplier×1.5
Attack speed×1
Movement speed×0.98
Pickup range3
Evasion0%
Effect duration×1.15

Weapon sets

Fire
Earth
Ice
Lightning

Mithril Forge

Fire Branch16nodes
Mage fire branch: improves the fireball and burn, and unlocks ability mutations.
Ice Branch16nodes
Mage ice branch: control, freezing and defensive zones; unlocks ice ability mutations.
Lightning Branch18nodes
Mage lightning branch: chains, built-up charge, discharges and brief control; unlocks lightning ability mutations.
Earth Branch18nodes
Mage earth branch: physical impact, knockback, Fracture, defense and terrain control; unlocks earth ability mutations.

Nodes, their effects and their costs live in the Forge section.